I've been playing around with ZBrush and cinema 4D lately. I then stumbled upon a technique called 'photomapping'. My idea was to map my 2 dimensional paintings onto a 3 dimensional environment to create a feeling to 'walk' through my painting.
This is the sketch I started out with. Then I created a simple 3d environment and projected the texture from the painting on my boxes and plains. Here is the 8 sec result:
PICTURE MAPPING from Leif Heanzo on Vimeo.
photomapped on of my sketches onto 3d environment via cinema 4d.
I'm just learning cinema4d, crits and comments are always welcome.
POTENTIAL COVER ART
This is the cover for the boardgame I'm currently working on. It's open Source and anyone can help out developing it.
On the right, there is the heavy weapons guy kind of class: The Atlas.
If you want to check out one of my tutorials click here.
This picture is not entirely finished yet, but I wanted to show it to you guys :)
Comment concerning the enemytypes which got me thinking:
GreatGodPan: Yeah, please don't let it be bugs or aliens of some sort, that's gone stale. Some sort of human resistance-movement would seem an option, nice old-school pre-SFX stuff. Those Exterminators do look like corporate badasses, now don't they...
On the right, there is the heavy weapons guy kind of class: The Atlas.
If you want to check out one of my tutorials click here.
This picture is not entirely finished yet, but I wanted to show it to you guys :)
Comment concerning the enemytypes which got me thinking:
GreatGodPan: Yeah, please don't let it be bugs or aliens of some sort, that's gone stale. Some sort of human resistance-movement would seem an option, nice old-school pre-SFX stuff. Those Exterminators do look like corporate badasses, now don't they...
Subscribe to:
Posts (Atom)

